sábado, 16 de março de 2013

Cartas Reveladas

iae pessoal, blz?
tenho tido alguns problemas na facu e por isso fiquei um tempo sem postar, mas acredito que a partir do mês que vem devo ter mais tempo.

Como de costume, olhei o YGO WIKIA e com um pouco de atraso (sorry por isso) vou mostrar as cartas reveladas até o momento do Judgment of the Light. Vamos começar pelos novos Fire Fists, agora com Synchros e um "Viado" Fist (Konami maldita) :

Brotherhood of the Fire Fist -Boar
FIRE/Beast-Warrior/Tuner/4/1100/1400
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE Synchro Monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from the Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.


Brotherhood of the Fire Fist - Deer

FIRE/Beast-Warrior/Effect/4/1100/2000
During the End Phase of the turn this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Deer". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" Synchro Monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck. 



Brotherhood of the Fire Fist - Kirin


FIRE/Beast-Warrior/Synchro/8/2000/2800

1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters

When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. Monsters your opponent controls lose 100 ATK for every face-up Spell/Trap Card you control.


Fire Formation - Yoko

When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster and destroy that target. All Beast-Warrior-Type monsters you control gain 100 ATK.


Preventomato
EARTH/Plant/Effect/2/800/800
During your opponent's turn: You can banish this card from your Graveyard; you take no effect damage this turn.

Magic Recycler
DARK/Spellcaster/Effect//1/0/0
When an opponent's monster declares an attack: You can banish this card from your Graveyard to target 1 Spell Card in your Graveyard; send the top card of your Deck to the Graveyard, then  place the target at the bottom of your Deck.


Xyz Agent

LIGHT/Spellcaster/Effect/2/900/300
If this card is in your Graveyard: You can target 1 "Utopia" monster you control; attach this card from your Graveyard to it as Xyz Material. You can only use the effect of "Xyz Agent" once per Duel.


Super-Defense Robo Leo

EARTH/Machine/Effect/4/1200/1600
When this card is Normal Summoned: You can Special Summon 1 "Super-Defense Robo" monster or "Orbital 7" from your hand. Once per turn, when a "Super-Defense Robo" monster or "Orbital 7" is added from the Graveyard to your hand: You can Special Summon that monster.

Super-Defense Robo Elephan
EARTH/Machine/Effect/8/1400/2500
When this card is Normal Summoned: You can Special Summon 1 "Super-Defense Robo" monster or "Orbital 7" from your hand. Once per turn: You can target 1 "Super Defense Robo" monster or "Orbital 7" you control; that target's Level becomes 8. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Machine-Type monster.

Super-Defense Robo Monke
EARTH/Machine/Effect/3/800/1200
When this card is Normal Summoned: You can Special Summon 1 "Super-Defense Robo" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard to target 1 "Super-Defense Robo" monster or "Orbital 7" in your Graveyard; add that target to your hand.

Holy Lightning - Wings
LIGHT/Fairy/Effect/4/1200/1800
When this card is Normal Summoned: You can Special Summon 1 "Holy Lightning" monster from your hand.

Holy Lightning - Books
LIGHT/Fairy/Effect/4/1600/1400
Once per turn: You can send 1 Spell Card from your hand to the Graveyard; Special Summon 1 "Holy Lightning" monster from your hand.

Holy Lighting - Swords
LIGHT/Fairy/Effect/4/1400/1000
Once per turn: You can send 1 "Holy Lightning" monster from your hand to the Graveyard; this card gains ATK equal to the ATK of that monster until the End Phase.

War God Arms – Marakumo
LIGHT/Beast /Effect/4/1600/900
If you control a "War God" Beast-Warrior-Type monster: You can banish this card from your Graveyard to target 1 face-up card your opponent controls; destroy that target. You can only use the effect of "War God - Murakumo" once per turn.

War God – Yamato
LIGHT/Beast-Warrior /Effect/4/1800/200
Once per turn, during your End Phase: You can add 1 "War God" monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can only control 1 face-up "War God - Yamato".

War God Arms – Hetsuka
LIGHT/Beast /Effect/4/1700/1200
When a "War God" monster is targeted by a card effect: You can banish this card from your Graveyard; negate that effect. This effect can be used during either player's turn.

War God Arms – Taruta
LIGHT/Beast – Effect/4/1100/2000
Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.

War God Arms – Habakiri
LIGHT/Winged Beast/Effect/4/1600/300
During damage calculation, when a "War God" Beast-Warrior-Type monster you control battles: You can send this card from your hand to the Graveyard; double the original ATK of your battling monster.

War God Arms – Orochi
LIGHT/Winged Beast – Effect/4/1700/500
During Main Phase 1: You can send this card from your hand to the Graveyard to target 1 "War God" monster you control; during this turn, the target can attack your opponent directly.

Trick Archfiend
DARK/Fiend/Effect/3/1000/0
If this card is sent to the Graveyard by a card effect or by being destroyed by battle: You can add 1 "Archfiend" monster from your Deck to your hand, except "Trick Archfiend". You can only use the effect of "Trick Archfiend" once per turn.

Archfiend Chivalry
DARK/Fiend/Effect/4/1900/0
If this card on the field is destroyed by a card effect and sent to the Graveyard: You can target 1 "Archfiend" monster in your Graveyard, except "Archfiend Cavalry"; Special Summon that target. It cannot attack this turn.

Umbral Will-o'-the-Wisp
DARK/Fiend/Effect/1/0/0
When this card is Normal or Special Summoned: You can target 1 "Umbral" monster you control or in your Graveyard; this card's Level becomes the Level of that monster. When this face-up Attack Position card on the field is destroyed and sent to the Graveyard: Destroy the monster that destroyed it.

Schwarzschild, the Limit Dragon
DARK/Dragon/Effect/8/2000/0
If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).

V Salamander
FIRE/Spellcaster/Effect/4/1500/1300
When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can equip this card from your side of the field to 1 "Number C39: Utopia Ray V" you control. Once per turn: You can detach 1 Xyz Material from the equipped monster; negate the effects of the equipped monster, and if you do, destroy all monsters your opponent controls, then inflict 1000 damage to your opponent for each monster destroyed.

Talleia, Queen of Cherry Trees ( a nova Titania?)
WATER/Plant/Effect/8/2800/1200
This card gains 100 ATK for each Plant-Type Monster you control. While this card is face-up on the field, other Plant-Type Monster on the field cannot be destroyed by card effects.

Evil Emperor of Terror - Genesis Archfiend
DARK/Fiend/ Effect/8/3000/2000
You can Normal Summon this card without tributing. If this card is Normal Summoned this way, its original ATK and DEF is halved, and it is destroyed during the End Phase. While this card is face-up on the field, you cannot Special Summon Non-Fiend-Type Monster. Also, once per turn, you can activate this effect by removing from play 1 "Archfiend" Card in your hand or Graveyard. Select 1 card on the field and destroy it. 

Dark Zexal Weapon - Chimera Cross
DARK/Fiend/Effect/1/0/0
During your Main Phase, you can equip this card from your hand or that you control as Equip Card to a "CNo. 39" Monster you control. Also, if this card is equipped as Equip Card, the equipped Monster cannot be destroyed by battle. At the end of the Damage Step when the attacking equipped Monster failed to destroy an opponent's monster, the ATK of that opponent's Monster becomes 0 and it can attack that Monster once again in a row.

Mecha Phantom Beast War-Buren
WIND/Machine/Effect/Tuner/1/300/300
When this card is sent to the Graveyard for the Synchro Summon of a Machine-type monster: Special Summon 1 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You cannot Special Summon monsters with an Attribute other than WIND the turn you used this effect. This card cannot be destroyed by battle or by card effects while you control a Token. You can Tribute 1 "Mecha Phantom Beast" monster you control; increase this card's Level by 1. You can only use the effect of "Mecha Phantom Beast War-Buren" once per turn.

Umbral Unform
DARK/Fiend/Effect/4/0/0
When this attacking card is destroyed by battle and sent to the Graveyard: You can Special Summon 2 "Umbral" monsters from your Deck. You can only use the effect of "Umbral Unform" once per turn.

Umbral Ghoul
DARK/Fiend/Effect/4/1800/0
Once per turn: You can make this card's ATK 0; Special Summon 1 "Umbral" monster with 0 ATK from your hand.

Mecha Phantom Beast Blue-Impalase
WIND/Machine/Effect/Tuner/4/1400/1100
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-type monster, and all other Synchro Material Monsters must be "Mecha Phantom Beast" monsters. If this card is used as a Synchro Material Monster, you can use monsters in your hand as non-Tuner Synchro Material Monsters. This card cannot be destroyed by battle or by card effects while you control a Token. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).

Mecha Phantom Beast  Harri-Ard
WIND/Machine/Effect/4/1800/800
Once per turn, when a Monster you control is tributed, except for the activation of this card's effect, Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0) to your side of the field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by tributing 1 Token. Special Summon 1 "Mecha Phantom Beast " Monster from your hand.

Mecha Phantom Beast Coltwing
WIND/Machine/Effect/4/1600/1500
When this card is successfully Special Summoned, if you control a " Mecha Phantom Beast" Monster other than this card, Special Summon 2 " Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by tributing 2 Tokens. Select 1 card your opponent controls, and destroy it and remove it from play.

Xyz Reception
If your opponent controls a face-up Xyz Monster and you control no face-up Xyz Monsters: Target 1 face-up monster you control; Special Summon 1 monster from your hand with the same Level as that target. Its ATK and DEF become 0, and its effects are negated.

Sargasso's Lighthouse
When a Spell Card is activated that would inflict damage to you: You take no damage from that effect. While this card is in your Graveyard, you take no damage from the effect of "Ancient Battlefield of the Different Dimension - Sargasso". When this Set card is sent to the Graveyard: You can add 1 "Ancient Battlefield of the Different Dimension - Sargasso" from your Deck to your hand.

 War God Descent
If you control a monster and you control no monsters: Target 1 "War God" monster in your Graveyard and 1 of your banished "War God" monsters; Special Summon those targeted monsters. Monsters Special Summoned this way cannot be used as Xyz Material, except for the Xyz Summon of a Beast, Beast-Warrior or Winged Beast-Type monster.

Archfiend Palace - The Labyrinth of Fiends
Field Spell Card
Face-up Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 Fiend-Type monster you control, except that target, and Special Summon 1 "Archfiend" Monster with the same Level as that target from your hand, Deck, or Graveyard. You can only use the effect of "Archfiend Palace - The Labyrinth of Fiends" once per turn.

Vertical Landing
Tribute any number of non-Token WIND monsters; Special Summon "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0) up to the number of monsters tributed. You can only activate 1 "Vertical Landing" per turn.

Rank-Up Magic - Numeron Force 
Activate by selecting 1 Xyz Monster you control. Xyz Summon 1 "CNo." Monster from your Extra Deck with the same Type and 1 Rank higher than the selected Monster, and place your selected Monster under it. Afterwards, negate the effects of all face-up cards except of the Monster Special Summoned by this effect. 

Reverse Glasses
Halve the ATK of all face-up monsters currently on the field during this turn.

War God Appear
Apply one of these effects:

• Target 1 "War God" monster in your Graveyard; add that target to your hand.

• Target 1 of your banished "War Gode" monsters; return that target to your Graveyard.

War God Pursue
Tribute 1 Beast-Warrior-Type "War God" monster you control; Target 1 "War God" monster with a different name in your Graveyard; Special Summon that target.

Xyz Revenge Shuffle
When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your Graveyard; shuffle the attacked monster into the Extra Deck, then, Special Summon that target from your Graveyard, then attach this card as an Xyz Material to the Summoned monster.

Sin Key Law
Target 1 face-up Xyz Monster you control; Special Summon 3 "Umbral Mirage Tokens" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). They always have the same ATK as that target. They cannot attack directly and cannot be Tributed, except for a Tribute Summon. When that target leaves the field, destroy all the Tokens Special Summoned by this effect.

Vain - Sneer of Betrayal
When an opponent's Xyz Monster declares an attack: Target that monster; that target cannot attack, and its effects are negated. While that target is face-up on the field, your opponent must send the top 2 cards of their Deck to the Graveyard during each of their End Phases. When that target leaves the field, destroy this card.

Shape Sister
Special Summon this card as a Tuner monster (Fiend-Type/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 "Shape Sister" per turn.

Supersonic Speed-Wave
Target a monster named "Mecha Phantom Beast"' and another face-uo monster you control: during this turn, the first monster gains ATK equal to the second monster's ATK, and it is not affected by the effect of other Spell or Trap cards. Also, it inflicts Piercing Damage. During the End-Phase, destroy all Machine-type monsters you control. Monsters other than the first targeted monster cannot attack during the turn this card is activated.

Mecha Phantom Beast  Concorde-Garuda
WIND/Machine –/Effect/Synchro/7/2400/1200
1 Tuner + 1 or more non-Tuner monsters
Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent and sent to the Graveyard: You can Release all Tokens you control to target 1 Level 4 or lower "Mecha Phantom Beast" monster in your Graveyard; Special Summon that target.

Mist Bird Clausolas
WIND/Winged Beast / Effect/Synchro/3/0/2300
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can target 1 face-up monster your opponent controls; until the end of the turn, that monster's ATK become 0, and its effects are negated.

Psycho (unknown) Behemoth
EARTH/ Psychic /Effect/Synchro/6/2400/1800
1 Tuner + 1 or more non-Tuner monsters
When this card battles an opponent’s monster: You can banish both this card and that monster.

Balmung, Warrior of the Underworld
DARK/Warrior – Effect/Synchro/4/2100/800
1 Tuner + 1 or more non-Tuner monsters
When this card is destroyed by a card effect and sent to the Graveyard: You can target 1 other Level 4 or lower monster in your Graveyard; Special Summon that target.

Armades, Keeper of Illusions
LIGHT/Fiend – Effect/Synchro/5/2500/1500
1 Tuner + 1 or more non-Tuner monsters
If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

Starform Dragon

LIGHT/Dragon/Effect/11/3200/2800

1 Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Special Summoned, card effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.

Rioto Harpyia, the Sub-Zero Princess
WATER/Winged-Beast/Xyz/Effect/5/2500/2100
2 Level 5 Winged Beast-Type monsters
You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; its ATK becomes 0.

Number 102: Holy Lightning - Glorious Halo
LIGHT/Fairy/Xyz/Effect/4/2500/2000
3 Level 4 LIGHT monsters
During the Battle Phase, when your opponent activates a monster effect: You can detach 1 Xyz Material from this card; negate that effect, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

Number C39: Utopia Ray Victory

LIGHT/Warrior/Xyz - Effect/Rank 5/2800/2500
3 x Level 5 Monster
If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. Also, if this card has a "Number 39: Utopia" Monster as Xyz Material, it gains the following effect: ● When this card declares an attack on an opponent's face-up Monster, you can activate this effect by removing 1 Xyz Material from this card. Until the end of the turn, that opponent's Monster has its effect(s) negated, and this card gains ATK equal to the ATK of the opponent's Monster.

Garbage-Eyes Fat Dragon
DARK/Fiend/Effect/8/3000/2000
2 Level 8 Machine-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 "Super-Defense Robo" monster from your Graveyard; Special Summon this card from your Graveyard. When you do: You can target 1 "Super-Defense Robo" monster in your Graveyard; attach it to this card as a Xyz Material.

Radiant Light Emperor Galaxion
LIGHT/Warrior/Effect/4/2000/2100
2 Level 4 "Photon" monsters
Once per turn, you can activate 1 of these effects.
● Detach 1 Xyz Material from this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand.
● Detach 2 Xyz Materials from this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Deck.

Number 66: Supreme-Key Beetle - Master Key Beetle
DARK/Insect – Effect/Xyz/ 4/2500/800
2 Level 4 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 other face-up card you control; while this card is face-up on the field, that target cannot be destroyed by card effects. If this card would be destroyed, you can send 1 of those targets to the Graveyard instead.


Pois é, depois desse gigantesco post, comentem o que acham das cartas, destaque para os Archifiends que ganharam suportes e um Field xD. 
Termino o post só com minha imagem mesmo, (pois minha pasta de fotos cosplays e hentai foi ciumadamente deletada por minha namorada) até mais e bons duelos!

Saudações, !{Hunter}!Joao



4 comentários:

  1. Archfiends recebendo suporte decente desde a época de sua criação em Dark Crisis... esse field muito interessante se comparado a Pandemonio (apesar q este tem buscador proprio)...

    ResponderExcluir
  2. eu queria ter uma namorada para deletar minha pasta de imgs EAUEHAUEHAUAHAUEHAUEHAHAEHAUEHAUEAUHEAUEHAEH

    ResponderExcluir
  3. mas falando sério, muito bom os suportes para archfiend, é um deck que precisava reviver, to louco para que chegue logo os suportes, para montar o archfiend

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  4. Se fudeu, sem hentais pro senhor sauhuahu

    EEEEEEEEEE o meu Infernity Archfiend fica todo faceiro com o field e o archfiend level 4.

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